The climate introduction series Fallout begins with the words "War … War never changes". The same is true for games in this series. The latest version, Fallout 76, changes more than before.
Fallout, like Grand Theft Auto, is the first series of 3-D actions to be released with the release of the third edition. Both cycles are also related to changes in perspective. Popular water The gameplay of the new scene has not changed.
Only the arrival of the game Fallout 76 reverses the nucleus-covered world.
Fallout 76 is not only a precedent for the entire cycle, but it can also pass nuclear waste along with other players for the first time. The features of the first fallout of Interplay Studios (conversation and feature selection) have been abandoned and focused on the mechanisms recently added by Bethesda (sophisticated building, settlement).
I do not deny that I am skeptical of new games from the beginning. Removing the NPC's world for the benefit of holothete, robots and other live players looked like silly ideas – playing with a layer of RPG and friends for survival distorted the idea of Fallout in my opinion. This has added an old engine and attractive graphic design.
Sounds like a recipe for this year's failure, right? And the (atom) button is true.
It's not as old and good as it is still a Fallout. The new title certainly will disappoint fans who are most interested in the character development of S.P.E.C.I.A.L. Fork Quest and many other endings. If someone starts Fallout 76 immediately after finishing the first year of the cycle, he will be shocked.
Over the years, Bethesda has become accustomed to periodic changes made through the game Fallout 3, Fallout: New Vegas and Fallout 4 and many more. For those who have completed all parts and DLCs in order until there is no such shock. He is also pleased that the game does not force the player to use a mechanism that does not fit well.
If you do not want to build a house, there is no problem.
Together with Piotr Barycki and Szymon Radzewicz, I spent more time at the nuclear waste disposal site. The reason is that when my private colleagues went to bed I often stayed alone on the server. Fallout 76 was sure to pull me completely and play both the public and the soloists. I could not deliver the mutant and the box.
The building has no interest at all. I have never been a fan of The Sims or Mincraft. Piotrkow Barycki, editor-in-chief Leaving the enthusiasm, crafting makes me very happy. It reminds me of an era when Diablo 2 was polished to the same level in search of better and better weapons at a young age.
Fallout of the multiplayer version is a sandbox where you can choose toys.
It is a good idea to build a building with Fallout 4. Fortunately, these things are missing. While Piotrek Barycki had already built a two-story house and started to make concrete to complete it, I put in C.A.M.P-e and a few tables. Raw materials for weapons and armor obtained during missions.
Also, during the game at Fallout 76, at least at the first stage, you do not feel that this is all a pointless grind. There are many public events, but you do not have to participate. Instead, you can perform various quest missions. These are somewhat linear, like RPG fans, but social elements can not be overestimated.
The joint solving of puzzles in this space is a refreshing experience.
Over the years, the series has become accustomed to working on my own in desolate wastes. The game allowed the choice of many colorful companions, but mainly supported during the end of each game, which never required armed conflict. But I was alone when I solved the mystery.
If I miss a clue, I can wander around for hours looking for a memo or something that can speed up the story in an abandoned subway station or channel. Szymon Radzewicz usually went into action, though he had played several times during the game at Fallout 76.
White For his nakedness he saved the day.
There is also interaction with foreign players.
B.E.T.A. We often played the Spider Web team as we did when other members of our team distracted us. Real world. During the lonely session, I met a few players who could communicate with the help of emoticons. One meeting stayed in my memory.
The heart appeared on the head while another player worshiped the main character. Sheila vomits shoes. After a while, despite rejected courtship, we jointly repulsed Burns' subsequent waves. After completing the assignment, we gathered spoils, exchanged fledgling, and each of us went our own way.
Fallout 76 definitely has its drawbacks.
The most important of them is what Piotr Barycki pointed out in his material, and Szymon added a few pennies. However, as with the previous hit songs of the Fallout cycle and the typical game of genre (action) cRPG like Mass Effect: Andromeda, most defects are meaningless to me.
I can handle other problems if intuitive interfaces, ugly graphics, and history or mechanics complement them. Fallout during at least a few test sessions 76. B.E.T.A. We played before the premiere.
I am worried about what I say. End game at Fallout 76.
The thorough remodeling of S.P.E.C.I.A.L. can not be resolved. You can now exchange cards freely with other cards based on their associated cards. I miss the impression that character development is eternal and hero's specialization option. Developing several people side by side is a good motive.
A separate issue is that after all the work of the main thread has been completed, mane Finding newer and newer equipment Benefits You will have enough carrots to return regularly to play. The future of US player rebirth depends on the frequency with which content-rich updates appear.