Red Dead Redemption 2 is launched about a month ago, I think everyone 7788 has played. This work is indeed a work that needs gradually and space. After the waste, the author also decided to write an evaluation of the blasting mask to find it together:
It's not that the GTA story was slow
Although Red Dead Redemption 2 (Linder RDR2) is often considered to be a "GTA version of Western Cowboys", before the game was released, it was known that they did not play the same. The RDR2 rhythm is much worse than that of GTA. It does not sell an exciting battle, a happy plan "great theme". It's the experience of & nbsp; & nbsp; wounds of & nbsp; The gaps that have been completed by the time are and who have been represented and have a lifetime experience. From the beginning of the game, Rockstar has launched a line of defense – the escape of ice and snow. The writer heard that many players say, it is a lot, the first chapter is the failure of the pen, etc. But have you ever done why the cruise campaign in Heishi Town, the cannon and the rain show two companions and robbers 150,000 US dollars, Rockstar not coming out? "If you start a robbery screen, the idea that a thief and a police will bring a first chance." Everyone can think, but Rockstar has rejected this idea clearly. Because RDR2 is not a game, the story is reported after a large round of action photo, and this opening will be the same as the bank of GTA V Micheal. Rockstar began to tell that there is no GTA.
The first chapter & Ice & Snow & # 39; said the story is very long, but a fact has already explained many things, including John's scar.
Company, a rare interaction, I want to finish after ending.
A GTA concept is only to speak when the job is in action. It can be seen in the RDR2 gang, making the story's story more dynamic and free, alongside the plot on & # 39; The main lines are a pole. The story of a large number of gang concepts is expressed by the player's initiative to speak and peer attacks. And every time the player finishes a key line, the gang concept will have a new chat, but this small, but development company will make the plot perfect, everything is natural and smooth, and the player's action is displayed. It is also likely to involve the plot. RDR2 has a profound description of any gangster, it can be said that everyone has his experiences and stories, and he is very eighteen from the beginning to the end, making the feeling of ' a game of impression is. And if you played the previous match, you will focus on the performances of fans in # 39; The episode, including John, Bill, Javier, etc., And will be very worried about the transformation process of 'uprising of' the boss. He saw that the audience followed him, every time he said the magic of "I've got a plan" gradually disappeared with the story. The completion of this type of plot makes the writer more invested. Also, if you have played the previous game, as long as you have RDR2 disappeared, some reasons you can not re-select, and a deeper understanding of the character in the later period, you can play it for a few regrets and experience what you miss.
The beginners of each small transition camp will be interacted and easier to invest.
The celebration of some of the main lines is also evocative
Rich layout, picturesque landscapes
The layout of the OpenWorld game is designed to be fun, whether the layout is large or not, or there are surprises everywhere. "Zelda: BOTW" has successfully completed a unique OpenWorld, and there are many attractions and interests for the freedom to go down the mountain. RDR2 can not climb all the heights, but the map is also full of elements, including the collection of hundreds of animals, many fish, stone paintings and bones. But what most people are trying to investigate are the arbitrary foreign and special places that spread across the territory. The former, such as the NPC, will be kidnapped by a kid, kidnapped, set in train, etc., often reduces the player to stop and check to determine, or run, and some of the following episodes are very common. The special location of the list contains 46 special marks and 19 special ports, some of them are quarantine killers or mysterious and fascinating events, sometimes they can learn the stories of some notes and letters, and there can be new everywhere are. Association.
Stranger quests are so interesting as arbitrary strangers
If an AAA-class masterpiece for 5 years developed by Rockstar, RDR2 also has the best picture. The forests and rivers are very moving, and even the textures of the clothes, the dry and wet effect of & nbsp; the clothes, the horse on the ground, the painting of the firearms, etc. Care needs. By using a motion picture for automated motion, it is often fascinating to view the image, especially the daylight in the morning and the evening, which makes the western cowboy romantic and unexpected.
It's nice to take a picture in the game.
The reality of details has its advantages and disadvantages
"Reality" is probably the most remarkable thing in the area of RDR2. Both you can see the heart of the product team in any position. If the blood and the bullets are lightened over the clothes, the beasts mark, the smoker sticks to the tumbling, the arrowhead or the arrow catch the wood, the free cup is the horse sniffing in snow, water level at & # 39; the nose tells when the person is connected. Dead, skipping wooden boats will be despatched in water and gradually decreases, concepts and passengers will direct your hats and horses, each NPC in each village has its own routine, and will use different concepts if they are imprisoned . Different ways to save you, the ball plays the piano NPC finger, matches the style of music, and there are real problems in age: "sales" Chinese railway workers, joint law firms, racism, personal Indian originals and magazines have different paintings. The authenticity and care of this work can be said to be old and old, and it is difficult to fit other games at all levels.
The blood's performance is actually reflected in all parts, which can often be seen from their (laugh)
The hole contains many plots, and even the paintings on the same events will vary.
Many of the shares of # 39; Realism has also brought a few inequalities into the source. The most obvious is the thrilling action after hunting animals, the problems of transporting many times, the signs will automatically get scratches while rafting, and the hostile materials will be visited. Every time you convince the body, let the horse go too far to go back and find it, there is no use of 'Fast Travel, you have to build one flesh and so on. Although Rockstar realizes, it was not enough, or it can be said that it is a balance of fluency. In fact, as Heavy Rain and Detroit: Become Human, it is also necessary to improve the experience by performing a few operations for each action. But if these experiences will repeat and repeat, and separation will not be easy to invest, I do not think it should exist.
There is no big surprise in the fighting system. Fun is bloody.
While the performance and rhythm of RDR2 are not like GTA, its combat system GTA V. This system is very common to everyone, that is, the preset is automatically assistant option function, but only need to pause and view one shot, you can view the root directory. Skill is very handy, but the gameplay is just as easy as playing GTA V 5 years ago. You can even cancel the automatic assay part itself, even the goal of Free Aim Free Aim to do the most real experience (using a horizontal line of hats and the & # 39; a weapon to calculate the way), but the problem of the game will be lifted, The objective on time of # 39; The chasing is very much. The problem of adjustment is very extreme.
RDR2 has a few large squares, but the shooting mode is always the same as GTA.
The Dead Eyes of # RDR signboord is not quite different or improved from & # 39; the previous generation, but the game can not just assess the function of fatality in the later stage. It's not a dream to use Dead Eyes to use the capabilities of & # 39; to use the protagonist (except for the two of heroes hunting females). The duel system is easier to change than the previous episode, and there is nothing to be seen in the game, except for the screensaver mission. The biggest odor of RDR2 bell is the kill effect, including headshots, explosive palms or limbs, and powerful ammunition such as explosive arrows and explosive bombs. Plus Max Payne's Kill Kill, bloodstream is much higher than the modern GTA. In addition, the writer mainly draws attention to the short scooters sprint, the success of kopshots is a lot of fun.
The monotony of war can be rescued by a bursting dump
The name of the protagonist Arthur even increases the classic 1st generation
The ending of RDR1 is impressive, and John's experience to earn his life and save his mother and son and reporting his father's heath even in the most classic top-down event . RDR2 does not have a lot of explosive "super expansion", but contains a quantum tragedy, deeper arrangement and description, and the effect is more familiar than the first generation. The transformation of Arthur Morgan makes the players totally insensitive and powerful. Mary's letter, conversation with the present, "not seeking forgiveness" and hope of John, Arthur, that will be sent by the players, is even more and more aggressive, and also makes the author's love for Arthur Morgan continues. Super John Marston.
Before I played RDR2, I felt that Arthur could not stop with Johannes, but after he played, he came across Johannes.
Many small strangers have progressive storytelling, and some are too tough when they are in line.
After the story is EP1, it's full of details. I can search through the hole to find out more about Arthur's mind, most of the surprises is the connection between strangers, Rockstar has all the connections and dialogues regulated. Sets the player to continue the sideways mission and the story continues. And according to the progress of the player, some foreign and old associations of EP1 / 2 have a lot of dialogue over the past. There is no tax for these processes or concepts. You will not get anxious guns or scams, but the short words of your previous friends are very real and make the story more complete.
Ep1's epic line can be upgraded to each and the story is expanded. It is very well received.
The level of care and thought of "Red Dead Redemption 2" is hard to find other AAA games. If you play specially, you will find something difficult. The slow battle of the game can be heavy for Hong Kong people who have a short life and have a little time, but if you can spend more time and pay more attention to the plot and small details, the impression that RDR2 can be one of the best. And this will feel in the second half. The plot in the second half of the game is also a lot of moving things. It is not easy to make a protagonist outside John. As mentioned above, there are many interests for the tasks of the game, and you do not have many places to take money, it's often a plot that you want to know more. I personally think RDR2 is the classic RDR1 generation in many aspects, especially the connotation and plot. However, if you do not have enough time to play games and to play the game, this game can not invest you and you can not be right for you.
The end can certainly take on RDR1, which is comfortably, but meaningful
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